FreeCAD Basics Tutorial

Part Design, Assemblies, and Drawings

FreeCAD Basics Tutorial

The FreeCAD Basics Tutorial book is the essential guide for engineers and designers without any experience in computer aided designing. This book will teach you the basics you need to know to start using FreeCAD with easy to understand, step-by-step tutorials. The author begins by getting you familiar with the FreeCAD interface and its basic tools. You will learn to model parts and create assemblies. Next, you will learn some additional part modeling tools, drawing.

Advanced Unigraphics NX2 Modeling and Assemblies

Advanced Unigraphics NX2 Modeling and Assemblies

Advanced Unigraphics NX2 Modeling and Assemblies is the first book to organize advanced NX2 techniques by job type. The Advanced NX2 book is designed for intermediate and advanced users of NX2 software who want to learn professional techniques which will help them work smarter and faster. This Unigraphics book covers advanced topics in modeling and assemblies, and special techniques required to render geometry from various industries. The book specifically focuses on complex surfacing techniques, sheet metal parts, advanced assemblies and advanced techniques to design consumer products and injection molded parts. Content for this Advanced NX2 book is based on requests we received from numerous readers of our popular basic books, Practical Unigraphics NX and NX2 Modeling for Engineers. Like our training classes, this book is project-oriented. The exercises provided in this book are classroom tested, and are guaranteed to give you the knowledge you need to learn advanced NX2 techniques.

3D Printing: A Powerful New Curriculum Tool for Your School Library

3D Printing: A Powerful New Curriculum Tool for Your School Library

This beginner's guide to 3D design and printing provides librarians with lessons, tips, and instructions for integrating these technologies into the K–12 standards-based curriculum. • Includes an appendix of resources for school librarians to get the most out of three-dimensional design and printing • Suggests practical lesson ideas for integrating 3D printing into language arts, math, science, and social studies • Focuses on 3D printing as a tool to engage students in curriculum content and promote hands-on, problem-based learning with a focus on authentic, practical application • Offers suggestions for policy development and guidelines for managing and implementing this powerful technology

Research into Design for Communities, Volume 1

Proceedings of ICoRD 2017

Research into Design for Communities, Volume 1

This book showcases cutting-edge research papers from the 6th International Conference on Research into Design (ICoRD 2017) – the largest in India in this area – written by eminent researchers from across the world on design process, technologies, methods and tools, and their impact on innovation, for supporting design for communities. While design traditionally focused on the development of products for the individual, the emerging consensus on working towards a more sustainable world demands greater attention to designing for and with communities, so as to promote their sustenance and harmony - within each community and across communities. The special features of the book are the insights into the product and system innovation process, and the host of methods and tools from all major areas of design research for the enhancement of the innovation process. The main benefit of the book for researchers in various areas of design and innovation are access to the latest quality research in this area, with the largest collection of research from India. For practitioners and educators, it is exposure to an empirically validated suite of theories, models, methods and tools that can be taught and practiced for design-led innovation. The contents of this volume will be of use to researchers and professionals working in the areas on industrial design, manufacturing, consumer goods, and industrial management.

Building Open Source Hardware

DIY Manufacturing for Hackers and Makers

Building Open Source Hardware

This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business. Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial. Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout. Learn how to Get involved in the open source hardware community–its history and values Develop designs you can successfully prototype and manufacture Walk step by step through making derivatives from existing projects Build open source 3D printers, and remix 3D printable objects Create open source wearables Work with diverse source files, from electronics to other physical materials Fabricate your own designs Move from prototype to commercial manufacturing, and troubleshoot problems Choose a business model and build a profitable open source hardware company Avoid pitfalls associated with trademarks, copyrights, patents, and licensing Write documentation other hardware hackers can use Use open source hardware in education, helping students learn without boundaries

Advances on Mechanics, Design Engineering and Manufacturing

Proceedings of the International Joint Conference on Mechanics, Design Engineering & Advanced Manufacturing (JCM 2016), 14-16 September, 2016, Catania, Italy

Advances on Mechanics, Design Engineering and Manufacturing

This book gathers papers presented at the International Joint Conference on Mechanics, Design Engineering and Advanced Manufacturing (JCM 2016), held on 14-16 September, 2016, in Catania, Italy. It reports on cutting-edge topics in product design and manufacturing, such as industrial methods for integrated product and process design; innovative design; and computer-aided design. Further topics covered include virtual simulation and reverse engineering; additive manufacturing; product manufacturing; engineering methods in medicine and education; representation techniques; and nautical, aeronautics and aerospace design and modeling. The book is divided into eight main sections, reflecting the focus and primary themes of the conference. The contributions presented here will not only provide researchers, engineers and experts in a range of industrial engineering subfields with extensive information to support their daily work; they are also intended to stimulate new research directions, advanced applications of the methods discussed, and future interdisciplinary collaborations.

PC Magazine

The Independent Guide to IBM-standard Personal Computing

PC Magazine


PC/Computing

PC/Computing